Initialize engine version: 2018.4.12f1 (59ddc4c59b4f) GfxDevice: creating device client; threaded=1 d3d11: D3D_FEATURE_LEVEL_11_1 not-recognized (only 11.0 runtime installed?) Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: Radeon RX 580 Series (ID=0x67df) Vendor: VRAM: 4038 MB Driver: 26.20.13031.18002 Begin MonoManager ReloadAssembly - Completed reload, in 0.261 seconds WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader. Initializing input. XInput1_3.dll not found. Trying XInput9_1_0.dll instead... Input initialized. Initialized touch support. UnloadTime: 0.903001 ms The referenced script (SimuZen.Services.AssetsFromProjectService) on this Behaviour is missing! (Filename: Line: 195) The referenced script on this Behaviour (Game Object 'AssetsFromProjectService') is missing! (Filename: Line: 294) A scripted object (probably SimuZen.Services.AssetsFromProjectService?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Fork') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'Fork_Toyota_8FG') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'AlgoryxTrafficService') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'Tines') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'SandContainer') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'SandContainer') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'ThrowManipulator') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'Deceleration') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'Deceleration1') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'Deceleration1') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'Deceleration2') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'Deceleration2') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'Deceleration') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'Deceleration') is missing! (Filename: Line: 294) The referenced script (AssetsOnBundleList) on this Behaviour is missing! (Filename: Line: 195) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 294) A scripted object (probably AssetsOnBundleList?) has a different serialization layout when loading. (Read 52 bytes but expected 56 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) GlobalInstaller ---- Starting Simulator at 2021/03/02 01:30:52 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GlobalInstaller Initializing Installer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) IConfiguration Loaded default values from D:/1273_02032021_0328/Application/Simescar_Data/configuration/Application.xml (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) IConfiguration Loaded SimFleet values from SimFleetConfig.xml file (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) IConfiguration Overriding parameters from gameobject (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) IConfiguration Overriding parameters from command line (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Configuration Parsing 19 args (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Arg stored-single-instance (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Arg stored-popupwindow (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Arg stored-screen-width (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Configuration Set value screen-width to 1920 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Arg stored-screen-height (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Configuration Set value screen-height to 1080 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Arg stored-Configuration_ProductModel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Configuration Set value Configuration_ProductModel to TM (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Arg stored-Configuration_TMBaseProduct (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Configuration Set value Configuration_TMBaseProduct to SC (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Arg stored-Configuration_Country (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Configuration Set value Configuration_Country to ES (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Arg stored-Configuration_Language (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Configuration Set value Configuration_Language to ES-ES (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Arg stored-screen-quality (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Configuration Set value screen-quality to 5 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Arg stored-logFile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Configuration Set value logFile to Simescar_Data\output_log.txt (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) IConfiguration Configuration ready (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Global Services Installer Installing GlobalPriorityInstaller (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Input Installer Installing GlobalInputInstaller (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Input Installer Input Player Name Installed: TrainingManager (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Input Installer Initialize PI Events (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Input Installer Initialize Scripting Events (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Input Installer Initialize Input For Simulator Hardware: SimesTruckBabelControllerForRewired (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Input Installer Initialize Input For Editor Without Filter (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Input Installer Babel Found. Status NotUsed. Installing Input for Babel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Output Installer Installing Global Output Installer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Output Installer Babel Found. Status NotUsed. Installing Output for Babel. Controller: PlatformService (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Searching for compatible XInput library... Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_4.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_4.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_4.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_4 Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_4.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_4 Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_4.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_4.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_4.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_4.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_4.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_4.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_4 Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_4.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_4 Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_4.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_4.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_4.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_3.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_3.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_3.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_3 Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_3.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_3 Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_3.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_3.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_3.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_3.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_3.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_3.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_3 Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_3.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_3 Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_3.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_3.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_3.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_2.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_2.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_2.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_2 Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_2.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_2 Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_2.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_2.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_2.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_2.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_2.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_2.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_2 Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_2.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_2 Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_2.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_2.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_2.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_1.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_1.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_1.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_1 Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_1.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_1 Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_1.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_1.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_1.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_1.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_1.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_1.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_1 Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_1.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_1 Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_1.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_1.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_1.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_4.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_4.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_4.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_4 Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_4.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_4 Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_4.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_4.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_4.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_3.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_3.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_3.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_3 Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_3.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_3 Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_3.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_3.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_3.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_2.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_2.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_2.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_2 Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_2.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_2 Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_2.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_2.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_2.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_1.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_1.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_1.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_1 Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_1.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/xinput1_1 Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_1.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_1.dll Fallback handler could not load library D:/1273_02032021_0328/Application/Simescar_Data/Mono/libxinput1_1.dll Found Xinput9_1_0.dll. [WARNING] The version of XInput (Xinput9_1_0.dll) detected on your system is out of date. Please update to the latest version of XInput. Input will still function, but all features may not be available. See the documentation for required dependencies. WwiseUnity: Initialize sound engine ... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) WwiseUnity: Sound engine initialized. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) StartingSceneInstaller Installing StartingSceneInstaller (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) The referenced script on this Behaviour (Game Object 'MonoInfractions') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'MonoInfractions') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'MonoInfractions') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'MonoInfractions') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'MonoInfractions') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'MonoInfractions') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'MonoInfractions') is missing! (Filename: Line: 294) The referenced script (SimuZen.Services.AssetsFromProjectService) on this Behaviour is missing! (Filename: Line: 195) The referenced script on this Behaviour (Game Object 'BundleFromResourceService') is missing! (Filename: Line: 294) A scripted object (probably SimuZen.Services.AssetsFromProjectService?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Text') is missing! (Filename: Line: 294) Shader 'Enviro/Lite/SkyboxSimple': fallback shader 'None' not found Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found Controller for rewired Error --> Net not found in player TrainingManager (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Controller for rewired Error --> FalseEvents not found in player TrainingManager (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Controller for rewired Error --> Babel not found in player TrainingManager (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Controller for rewired Error --> OnGUI not found in player TrainingManager (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) [ERROR] Rewired: An exception occurred inside an event handler or callback. Source: Rewired.ReInput.InputSourceUpdateEvent This happens if your event handler/callback code throws an exception. This means your code has the error in your code, not Rewired. Read the exception message and the stack trace carefully to find the source of the exception being thrown by your code. This can also happen if you forget to unsubscribe to an event in a MonoBehaviour class and that object gets destroyed. Make sure you unsubscribe to events in OnDisable or OnDestroy. Rewired will attempt to continue running. Exception: System.NullReferenceException: Object reference not set to an instance of an object at AbstractBabelControllerForRewiredBase.GetInputsFromHardware () [0x00015] in <1503c79deebf4a8da9de959f3ea7cbab>:0 at SimesTruckBabelControllerForRewired.GetInputsFromHardware () [0x00000] in <1503c79deebf4a8da9de959f3ea7cbab>:0 at CustomControllerForRewired.OnInputSourceUpdate () [0x00000] in <1503c79deebf4a8da9de959f3ea7cbab>:0 at Rewired.Utils.SafeAction.vWLUOSWOqOToOgHqIURNmENUXjj (System.Object , System.Action ) [0x00029] in :0 at Rewired.Utils.SafeDelegate`1[T].Invoke (System.Action`2[T1,T2] invokeCallback) [0x00109] in :0 ------- Rewired System Info ------- Unity version: 2018.4.12f1 Rewired version: 1.1.22.2.U2018 Platform: Windows Using Unity input: False Primary input source: RawInput Use XInput: True Native mouse handling: True Enhanced device support: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GlobalOrchestratorFromList Mapping Interfaces with services (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GlobalOrchestratorFromListILocalizationService -> LocalizationService (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GlobalOrchestratorFromListIGUIService -> TMGUIManager(Clone) (PseudoSimescarGUIService) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GlobalOrchestratorFromListITrainingManagerEditorGlobalService -> TrainingManagerEditorGlobalService (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GlobalOrchestratorFromListICoroutineService -> CoroutineService(Clone) (CoroutineService) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GlobalOrchestratorFromListIContextService -> ContextService (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GlobalOrchestratorFromListIGlobalTelemetryService -> GlobalTelemetryService (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GlobalOrchestratorFromListIGlobalCameraService -> GlobalCameraService) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GlobalOrchestratorFromListIBundleService -> AssetBundleService) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GlobalOrchestratorFromListIInputService -> RewiredInputSystem) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GlobalOrchestratorFromListIVehicleDatabaseService -> VehicleDatabaseService) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GlobalOrchestratorFromListInitializing Global Services (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GlobalOrchestratorFromListTrying to initialize GlobalCameraService (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GlobalOrchestratorFromListGlobalCameraService is ready (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) >>>>>> Intentando cargar d:/1273_02032021_0328/application/simescar_data/configuration/localization/es_es-es_tm_lang.txt (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LocalizationServiceLoading localization file [d:/1273_02032021_0328/application/simescar_data/configuration/localization/es_es-es_tm_lang.txt] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) >>>>>> Intentando cargar d:/1273_02032021_0328/application/simescar_data/configuration/localization/es_es-es_xx_lang.txt (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LocalizationServiceLoading localization file [d:/1273_02032021_0328/application/simescar_data/configuration/localization/es_es-es_xx_lang.txt] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) >>>>>> Intentando cargar d:/1273_02032021_0328/application/simescar_data/configuration/localization/xx_es-es_tm_lang.txt (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LocalizationServiceLoading localization file [d:/1273_02032021_0328/application/simescar_data/configuration/localization/xx_es-es_tm_lang.txt] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) >>>>>> Intentando cargar d:/1273_02032021_0328/application/simescar_data/configuration/localization/xx_es-es_xx_lang.txt (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LocalizationServiceLoading localization file [d:/1273_02032021_0328/application/simescar_data/configuration/localization/xx_es-es_xx_lang.txt] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) >>>>>> Intentando cargar d:/1273_02032021_0328/application/simescar_data/configuration/localization/es_xx_tm_lang.txt (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LocalizationServiceLoading localization file [d:/1273_02032021_0328/application/simescar_data/configuration/localization/es_xx_tm_lang.txt] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) >>>>>> Intentando cargar d:/1273_02032021_0328/application/simescar_data/configuration/localization/es_xx_xx_lang.txt (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LocalizationServiceLoading localization file [d:/1273_02032021_0328/application/simescar_data/configuration/localization/es_xx_xx_lang.txt] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) >>>>>> Intentando cargar d:/1273_02032021_0328/application/simescar_data/configuration/localization/xx_xx_tm_lang.txt (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LocalizationServiceLoading localization file [d:/1273_02032021_0328/application/simescar_data/configuration/localization/xx_xx_tm_lang.txt] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) >>>>>> Intentando cargar d:/1273_02032021_0328/application/simescar_data/configuration/localization/common_lang.txt (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LocalizationServiceLoading localization file [d:/1273_02032021_0328/application/simescar_data/configuration/localization/common_lang.txt] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) >>>>>> Intentando cargar d:/1273_02032021_0328/application/simescar_data/configuration/localization/es-es_lang.txt (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LocalizationServiceLoading localization file [d:/1273_02032021_0328/application/simescar_data/configuration/localization/es-es_lang.txt] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) ParseStringAsStringStringDictionary (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) >>>>>> Intentando cargar d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/exercises_es_es-es_tm_lang.txt (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LocalizationServiceLoading localization file [d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/exercises_es_es-es_tm_lang.txt] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) >>>>>> Intentando cargar d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/locutions_es_es-es_tm_lang.txt (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LocalizationServiceLoading localization file [d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/locutions_es_es-es_tm_lang.txt] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) >>>>>> Intentando cargar d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/exercises_es_es-es_xx_lang.txt (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LocalizationServiceLoading localization file [d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/exercises_es_es-es_xx_lang.txt] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) >>>>>> Intentando cargar d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/locutions_es_es-es_xx_lang.txt (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LocalizationServiceLoading localization file [d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/locutions_es_es-es_xx_lang.txt] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) >>>>>> Intentando cargar d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/exercises_xx_es-es_tm_lang.txt (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LocalizationServiceLoading localization file [d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/exercises_xx_es-es_tm_lang.txt] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) >>>>>> Intentando cargar d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/locutions_xx_es-es_tm_lang.txt (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LocalizationServiceLoading localization file [d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/locutions_xx_es-es_tm_lang.txt] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) >>>>>> Intentando cargar d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/exercises_xx_es-es_xx_lang.txt (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LocalizationServiceLoading localization file [d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/exercises_xx_es-es_xx_lang.txt] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) >>>>>> Intentando cargar d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/locutions_xx_es-es_xx_lang.txt (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LocalizationServiceLoading localization file [d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/locutions_xx_es-es_xx_lang.txt] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) >>>>>> Intentando cargar d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/exercises_es_xx_tm_lang.txt (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LocalizationServiceLoading localization file [d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/exercises_es_xx_tm_lang.txt] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) >>>>>> Intentando cargar d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/locutions_es_xx_tm_lang.txt (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LocalizationServiceLoading localization file [d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/locutions_es_xx_tm_lang.txt] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) >>>>>> Intentando cargar d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/exercises_es_xx_xx_lang.txt (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LocalizationServiceLoading localization file [d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/exercises_es_xx_xx_lang.txt] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) >>>>>> Intentando cargar d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/locutions_es_xx_xx_lang.txt (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LocalizationServiceLoading localization file [d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/locutions_es_xx_xx_lang.txt] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) >>>>>> Intentando cargar d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/exercises_xx_xx_tm_lang.txt (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LocalizationServiceLoading localization file [d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/exercises_xx_xx_tm_lang.txt] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) >>>>>> Intentando cargar d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/locutions_xx_xx_tm_lang.txt (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LocalizationServiceLoading localization file [d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/locutions_xx_xx_tm_lang.txt] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) >>>>>> Intentando cargar d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/commonexercise_lang.txt (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LocalizationServiceLoading localization file [d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/commonexercise_lang.txt] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) >>>>>> Intentando cargar d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/commonlocutions_lang.txt (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LocalizationServiceLoading localization file [d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/commonlocutions_lang.txt] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) >>>>>> Intentando cargar d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/exercises_es-es_lang.txt (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LocalizationServiceLoading localization file [d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/exercises_es-es_lang.txt] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) >>>>>> Intentando cargar d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/locutions_es-es_lang.txt (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LocalizationServiceLoading localization file [d:/1273_02032021_0328/application/simescar_data/streamingassets/trainingmanager/localization/locutions_es-es_lang.txt] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GlobalOrchestratorFromListLocalizationService is ready (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GlobalOrchestratorFromListRewired Input System is ready (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GlobalOrchestratorFromListAssetBundleRefactor is ready (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GameObject ExerciseParamHSelectionButtonPrefab mapped to ExerciseParam (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GameObject ExerciseParamHUnselectableButtonPrefab mapped to HWID_ExerciseParamHUnselectableButton (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GameObject SimulatorSessionHButtonPrefab mapped to SimulatorNetSession (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GameObject ConfigurationParamHSelectionButtonPrefab mapped to ConfigurationParam (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GameObject ResultsParamHSelectionButtonPrefab mapped to HWID_ResultsParameterHSelectionButton (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GameObject SimulatorReplayInfoPrefab mapped to SessionInfo (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GameObject CourseHSelectionButtonPrefab mapped to HButtonCourseAction (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GameObject ExerciseHSelectionButtonPrefab mapped to HButtonExerciseAction (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GlobalOrchestratorFromListPseudoSimescarGUIService is ready (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GlobalOrchestratorFromListContextService is ready (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GlobalOrchestratorFromListVehicleDatabaseService is ready (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GlobalOrchestratorFromListGlobalTelemetryService is ready (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GlobalOrchestratorFromListCoroutine Service is ready (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GlobalOrchestratorFromListTrainingManagerEditorGlobalService is ready (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GlobalOrchestratorFromList---- Starting Simulation (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Instantiating Simulator FSM [InitialFSM_TM] for product [TM] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 6 Unused Serialized files (Serialized files now loaded: 50) UnloadTime: 13.110757 ms Installing User Vehicle (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 53411 unused Assets to reduce memory usage. Loaded Objects now: 102566. Total: 155.605781 ms (FindLiveObjects: 5.925031 ms CreateObjectMapping: 14.470518 ms MarkObjects: 96.362192 ms DeleteObjects: 38.847747 ms) Setting up 4 worker threads for Enlighten. Thread -> id: fe0 -> priority: 1 Thread -> id: 15f4 -> priority: 1 Thread -> id: 1b4c -> priority: 1 Thread -> id: 1a20 -> priority: 1 adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA\47bb6319140a4906a4a30a9dbee28ac1.tm... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA\audio... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA\images... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA\locutions... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA\locutions\47bb6319140a4906a4a30a9dbee28ac1.loc... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA\scripts... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA\videos... saving.... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA\47bb6319140a4906a4a30a9dbee28ac1.tm... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA\audio... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA\images... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA\locutions... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA\locutions\47bb6319140a4906a4a30a9dbee28ac1.loc... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA\scripts... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA\videos... saving.... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA\47bb6319140a4906a4a30a9dbee28ac1.tm... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA\audio... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA\images... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA\locutions... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA\locutions\47bb6319140a4906a4a30a9dbee28ac1.loc... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA\scripts... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA\videos... saving.... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA\47bb6319140a4906a4a30a9dbee28ac1.tm... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA\audio... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA\images... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA\locutions... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA\locutions\47bb6319140a4906a4a30a9dbee28ac1.loc... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA\scripts... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA\videos... saving.... The referenced script on this Behaviour (Game Object 'MonoInfractions') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'MonoInfractions') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'MonoInfractions') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'MonoInfractions') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'MonoInfractions') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'MonoInfractions') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'MonoInfractions') is missing! (Filename: Line: 294) Could Not Create Action: : FSM: FollowingFork: LiftAGXDriverCameraBehaviourAction (Maybe the script was removed?) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 5 Unused Serialized files (Serialized files now loaded: 50) WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader UnloadTime: 6.016792 ms Installing SimulationSceneInstaller (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Installing User Vehicle (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Installing PhysicEnvironmentService (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No hay instalador personalizado para el producto TM (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 1382 unused Assets to reduce memory usage. Loaded Objects now: 117133. Total: 161.239163 ms (FindLiveObjects: 4.177183 ms CreateObjectMapping: 10.436237 ms MarkObjects: 145.163407 ms DeleteObjects: 1.461751 ms) Map [SimuZen.Services.Orchestrator.Plugins.IExerciseConfigurationPlugin] -> [SimuZen.Services.Orchestrator.Plugins.SimExerciseConfigurationPlugin] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Map [SimuZen.Services.Orchestrator.Plugins.ITMLoaderPlugin] -> [SimuZen.Services.Orchestrator.Plugins.TMLoaderPlugin] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Map [SimuZen.Services.Orchestrator.Plugins.IServicesLoaderPlugin] -> [SimuZen.Services.Orchestrator.Plugins.ServicesLoaderPlugin] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Map [SimuZen.Services.Orchestrator.Plugins.IScenesLoaderPlugin] -> [SimuZen.Services.Orchestrator.Plugins.ScenesLoaderPlugin] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Map [SimuZen.Services.Orchestrator.Plugins.ISceneInjectPlugin] -> [SimuZen.Services.Orchestrator.Plugins.SceneInjectPlugin] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ambigious asset bundle variant chosen because there was no matching active variant: props/props_banner.xx_xx_sciberdrola (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ambigious asset bundle variant chosen because there was no matching active variant: sceneries/mountainpass/mountainpass_product.xx_xx_sciberdrola (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Ambigious asset bundle variant chosen because there was no matching active variant: props/props_banner.xx_xx_sciberdrola (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ambigious asset bundle variant chosen because there was no matching active variant: sceneries/mountainpass/mountainpass_product.xx_xx_sciberdrola (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Ambigious asset bundle variant chosen because there was no matching active variant: props/props_banner.xx_xx_sciberdrola (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ambigious asset bundle variant chosen because there was no matching active variant: sceneries/mountainpass/mountainpass_product.xx_xx_sciberdrola (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ambigious asset bundle variant chosen because there was no matching active variant: props/props_banner.xx_xx_sciberdrola (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ambigious asset bundle variant chosen because there was no matching active variant: sceneries/mountainpass/mountainpass_product.xx_xx_sciberdrola (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Ambigious asset bundle variant chosen because there was no matching active variant: props/props_banner.xx_xx_sciberdrola (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ambigious asset bundle variant chosen because there was no matching active variant: sceneries/mountainpass/mountainpass_product.xx_xx_sciberdrola (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ambigious asset bundle variant chosen because there was no matching active variant: props/props_banner.xx_xx_sciberdrola (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ambigious asset bundle variant chosen because there was no matching active variant: sceneries/mountainpass/mountainpass_product.xx_xx_sciberdrola (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ambigious asset bundle variant chosen because there was no matching active variant: props/props_banner.xx_xx_sciberdrola (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ambigious asset bundle variant chosen because there was no matching active variant: sceneries/mountainpass/mountainpass_product.xx_xx_sciberdrola (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Handrails2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Handrails2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Handrails2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Handrails2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base5_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base5_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base5_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base5_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_7_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_7_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_7_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_7_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base4_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base4_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base4_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base4_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_12_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_12_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_12_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_12_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_13_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_13_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_13_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_13_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Handrails1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Handrails1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Handrails1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Handrails1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_Entrance1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_Entrance1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_Entrance1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_Entrance1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_HandRailCap' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_HandRailCap' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_HandRailCap' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_HandRailCap' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base6_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base6_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base6_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base6_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Sidewalk2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Sidewalk2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Sidewalk2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Sidewalk2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_10_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_10_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_10_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_10_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Cables2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Cables2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Cables2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Cables2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Cables1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Cables1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Cables1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Cables1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_8_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_8_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_8_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_8_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_11_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_11_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_11_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_11_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_14_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_14_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_14_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_14_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_base1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_base1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_base1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_base1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_3_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_3_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_3_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_3_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base2_Objets' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base2_Objets' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base2_Objets' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base2_Objets' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_9_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_9_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_9_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_9_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Sidewalk1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Sidewalk1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Sidewalk1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Sidewalk1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_HandRailCap2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_HandRailCap2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_HandRailCap2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_HandRailCap2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_base2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_base2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_base2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_base2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_Entrance2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_Entrance2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_Entrance2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_Entrance2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables5' will not be affecting GI. Ambigious asset bundle variant chosen because there was no matching active variant: props/props_banner.xx_xx_sciberdrola (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ambigious asset bundle variant chosen because there was no matching active variant: sceneries/mountainpass/mountainpass_product.xx_xx_sciberdrola (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Handrails2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Handrails2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Handrails2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Handrails2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base5_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base5_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base5_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base5_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_7_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_7_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_7_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_7_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base4_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base4_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base4_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base4_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_12_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_12_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_12_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_12_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_13_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_13_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_13_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_13_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Handrails1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Handrails1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Handrails1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Handrails1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_Entrance1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_Entrance1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_Entrance1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_Entrance1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_HandRailCap' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_HandRailCap' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_HandRailCap' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_HandRailCap' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base6_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base6_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base6_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base6_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Sidewalk2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Sidewalk2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Sidewalk2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Sidewalk2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_10_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_10_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_10_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_10_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Cables2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Cables2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Cables2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Cables2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Cables1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Cables1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Cables1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Cables1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_8_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_8_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_8_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_8_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_11_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_11_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_11_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_11_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_14_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_14_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_14_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_14_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_base1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_base1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_base1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_base1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_3_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_3_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_3_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_3_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base2_Objets' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base2_Objets' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base2_Objets' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base2_Objets' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_9_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_9_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_9_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_9_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Sidewalk1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Sidewalk1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Sidewalk1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Sidewalk1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_HandRailCap2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_HandRailCap2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_HandRailCap2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_HandRailCap2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_base2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_base2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_base2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_base2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_Entrance2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_Entrance2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_Entrance2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_Entrance2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables5' will not be affecting GI. Ambigious asset bundle variant chosen because there was no matching active variant: props/props_banner.xx_xx_sciberdrola (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ambigious asset bundle variant chosen because there was no matching active variant: sceneries/mountainpass/mountainpass_product.xx_xx_sciberdrola (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Handrails2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Handrails2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Handrails2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Handrails2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base5_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base5_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base5_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base5_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_7_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_7_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_7_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_7_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base4_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base4_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base4_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base4_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_12_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_12_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_12_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_12_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_13_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_13_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_13_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_13_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Handrails1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Handrails1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Handrails1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Handrails1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_Entrance1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_Entrance1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_Entrance1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_Entrance1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_HandRailCap' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_HandRailCap' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_HandRailCap' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_HandRailCap' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base6_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base6_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base6_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base6_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Sidewalk2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Sidewalk2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Sidewalk2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Sidewalk2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_10_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_10_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_10_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_10_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Cables2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Cables2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Cables2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Cables2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Cables1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Cables1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Cables1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Cables1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_8_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_8_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_8_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_8_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_11_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_11_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_11_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_11_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails7' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_14_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_14_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_14_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_14_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_base1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_base1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_base1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_base1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk10' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_3_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_3_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_3_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_3_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base11' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base2_Objets' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base2_Objets' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base2_Objets' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base2_Objets' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_9_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_9_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_9_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base_9_Objects' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Sidewalk1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Sidewalk1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Sidewalk1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel1_Sidewalk1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_HandRailCap2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_HandRailCap2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_HandRailCap2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_HandRailCap2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base6' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails13' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk14' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails4' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_base2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_base2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_base2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_base2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Sidewalk3' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlight' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base8' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base12' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_handrails' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_2_Base9' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_Entrance2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_Entrance2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_Entrance2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_1_Entrance2' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel_Floodlights_Tunnnel1' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables5' will not be affecting GI. GI: material 'Standard' does not have Meta pass, and could not find default material. Object 'Tunnel2_Cables5' will not be affecting GI. Unloading 3 Unused Serialized files (Serialized files now loaded: 83) SimuZen.Services.Orchestrator.Plugins.ServicesLoaderPluginMap [SimuZen.Services.ISpawnPointService] -> [SpawnPointService(Clone) (SimuZen.Services.SpawnPointService)] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimuZen.Services.Orchestrator.Plugins.ServicesLoaderPluginMap [SimuZen.Services.IGameObjectCreationService] -> [SpawnService(Clone) (SimuZen.Services.GameObjectCreationService)] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimuZen.Services.Orchestrator.Plugins.ServicesLoaderPluginMap [SimuZen.Services.ICullingService] -> [SimuZen.Services.CullingService] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimuZen.Services.Orchestrator.Plugins.ServicesLoaderPluginMap [VehicleFactory.IVehicleConfigurationParserService] -> [VehicleFactory.VehicleConfigurationParserService] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimuZen.Services.Orchestrator.Plugins.ServicesLoaderPluginMap [SimuZen.Services.EnvironmentService.IEnvironmentService] -> [TMEnvironmentService(Clone) (TMEnvironmentService)] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimuZen.Services.Orchestrator.Plugins.ServicesLoaderPluginMap [SimuZen.Services.IPhysicEnvironmentService] -> [PhysicEnvironment(Clone) (SimuZen.Services.PhysicEnvironmentService)] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimuZen.Services.Orchestrator.Plugins.ServicesLoaderPluginMap [SimuZen.Services.ITrainingManagerEditorSceneService] -> [TrainingManagerService(Clone) (SimuZen.Services.TrainingManager.TrainingManagerEditorSceneService)] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimuZen.Services.Orchestrator.Plugins.ServicesLoaderPluginMap [SimuZen.Services.IAWSCameraService] -> [SimuZen.Services.TrainingManagerEditorCameraService] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimuZen.Services.Orchestrator.Plugins.ServicesLoaderPluginMap [SimuZen.Services.SceneryService.ISceneryService] -> [SimuZen.Services.SceneryService.SceneryService] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimuZen.Services.Orchestrator.Plugins.ServicesLoaderPluginMap [SimuZen.Services.IVegetationService] -> [VegetationService(Clone) (VegetationService)] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SceneryService No existe ES por lo tanto se establece localizacion DEFAULT (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimuZen.Services.Orchestrator.Plugins.ServicesLoaderPluginService:[SimuZen.Services.SceneryService.SceneryService] initialization completed in Scene (1/10) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 2295 unused Assets to reduce memory usage. Loaded Objects now: 191194. Total: 183.018145 ms (FindLiveObjects: 9.707992 ms CreateObjectMapping: 12.544701 ms MarkObjects: 157.882571 ms DeleteObjects: 2.882590 ms) SimuZen.Services.Orchestrator.Plugins.ServicesLoaderPluginService:[VehicleFactory.VehicleConfigurationParserService] initialization completed in Scene (2/10) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimuZen.Services.Orchestrator.Plugins.ServicesLoaderPluginService:[SimuZen.Services.GameObjectCreationService] initialization completed in Scene (3/10) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimuZen.Services.Orchestrator.Plugins.ServicesLoaderPluginService:[SimuZen.Services.PhysicEnvironmentService] initialization completed in Scene (4/10) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimuZen.Services.Orchestrator.Plugins.ServicesLoaderPluginService:[SimuZen.Services.SpawnPointService] initialization completed in Scene (5/10) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimuZen.Services.Orchestrator.Plugins.ServicesLoaderPluginService:[SimuZen.Services.CullingService] initialization completed in Scene (6/10) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimuZen.Services.Orchestrator.Plugins.ServicesLoaderPluginService:[SimuZen.Services.TrainingManagerEditorCameraService] initialization completed in Scene (7/10) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) TMEnvironmentService EVENT Configuration --> DAY SUNNY NONE NONE NORTH (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) TMEnvironmentService EVENT Daytime --> DAY (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) TMEnvironmentService EVENT Configuration --> DAY SUNNY NONE NONE NORTH (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) TMEnvironmentService EVENT Weather --> SUNNY (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimuZen.Services.Orchestrator.Plugins.ServicesLoaderPluginService:[TMEnvironmentService] initialization completed in Scene (8/10) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimuZen.Services.Orchestrator.Plugins.ServicesLoaderPluginService:[SimuZen.Services.TrainingManager.TrainingManagerEditorSceneService] initialization completed in Scene (9/10) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimuZen.Services.Orchestrator.Plugins.ServicesLoaderPluginService:[VegetationService] initialization completed in Scene (10/10) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Stop discovery (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at SimuZen.Services.SimFleetService.get_SerialNumber () [0x00000] in <1503c79deebf4a8da9de959f3ea7cbab>:0 at SimuZen.PlayMaker.Actions.StartDiscovery+d__7.MoveNext () [0x000a0] in <1503c79deebf4a8da9de959f3ea7cbab>:0 at PlayMakerFSM+d__43.MoveNext () [0x00027] in <0831878bff434a4db478e1c9d7186c5c>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in :0 (Filename: <1503c79deebf4a8da9de959f3ea7cbab> Line: 0) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA\47bb6319140a4906a4a30a9dbee28ac1.tm... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA\audio... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA\images... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA\locutions... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA\locutions\47bb6319140a4906a4a30a9dbee28ac1.loc... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA\scripts... adding D:/1273_02032021_0328/Application/Simescar_Data/StreamingAssets/TrainingManager/SC ESPAÑA\videos... saving.... SMKServicesLoaderGo to FinalizeInScene: VegetationService( 9 ) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SMKServicesLoaderGo to FinalizeInScene: SimuZen.Services.TrainingManager.TrainingManagerEditorSceneService( 8 ) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SMKServicesLoaderGo to FinalizeInScene: TMEnvironmentService( 7 ) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SMKServicesLoaderGo to FinalizeInScene: SimuZen.Services.TrainingManagerEditorCameraService( 6 ) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SMKServicesLoaderGo to FinalizeInScene: ( 5 ) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SMKServicesLoaderGo to FinalizeInScene: SimuZen.Services.SpawnPointService( 4 ) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SMKServicesLoaderGo to FinalizeInScene: SimuZen.Services.PhysicEnvironmentService( 3 ) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at SimuZen.Services.PhysicEnvironmentService.FinalizeInScene () [0x0002a] in <1503c79deebf4a8da9de959f3ea7cbab>:0 at SimuZen.Services.Orchestrator.Plugins.ServicesLoaderPlugin.FinalizeInScene () [0x00065] in <1503c79deebf4a8da9de959f3ea7cbab>:0 at SimuZen.Services.OrchestratorFromList.InvokeFinalizeInScene (System.Action onFinalized) [0x0000d] in <1503c79deebf4a8da9de959f3ea7cbab>:0 at SimuZen.Services.OrchestratorFromList.OnDestroy () [0x00008] in <1503c79deebf4a8da9de959f3ea7cbab>:0 UnityEngine.Object:DestroyImmediate(Object, Boolean) UnityEngine.Object:DestroyImmediate(Object) Zenject.ProjectKernel:ForceUnloadAllScenes(Boolean) Zenject.ProjectKernel:OnApplicationQuit() (Filename: <1503c79deebf4a8da9de959f3ea7cbab> Line: 0) Unloading 1 Unused Serialized files (Serialized files now loaded: 83) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at SimuZen.Services.SimNetworkManager.CloseUdpCommunication () [0x00000] in <1503c79deebf4a8da9de959f3ea7cbab>:0 at SimuZen.Services.SimNetworkManager.OnDestroy () [0x00000] in <1503c79deebf4a8da9de959f3ea7cbab>:0 UnityEngine.Object:DestroyImmediate(Object, Boolean) UnityEngine.Object:DestroyImmediate(Object) Zenject.ProjectKernel:ForceUnloadAllScenes(Boolean) Zenject.ProjectKernel:OnApplicationQuit() (Filename: <1503c79deebf4a8da9de959f3ea7cbab> Line: 0) Unloading 1498 unused Assets to reduce memory usage. Loaded Objects now: 189458. Total: 613.110523 ms (FindLiveObjects: 9.410206 ms CreateObjectMapping: 13.241677 ms MarkObjects: 587.226539 ms DeleteObjects: 3.231809 ms)